This shouldn’t be too surprising for Warhammer fans – games in the series tend to be more miss than hit. Nevertheless, a turn-based tactics title set in the Age of Sigmar, that too with different acts and routes, looked appealing. Storm Ground’s presentation and rogue-like mechanics – like gathering different units and powers during a run – were also pretty interesting from the outset. Delve deeper into the game, however, and you’ll find the rogue-like style of dying to be annoying, the campaign content lacking and way more bugs than players online. Even without these issues, the gameplay just doesn’t feel fleshed out enough, lacking many quality of life features and basic functions that other turn-based titles offer.
تاریخ ارسال : 1400/04/22 17:13:10